![]() ![]() In high tones (>220) it will compress, this prevents clipping. I realized a proper gamma to be color-neutral for a wide range. ![]() This filter uses sensitometric tone mapping. It uses the linear tone mapping to achieve this accuracy. This filter represents the colors with an accuracy of 98%, if a sunangle of 45° is used. It uses SDR dynamic and emulates some HDR effects. Now it should look more realistic, orange lighting and vibrant. Not sure if i am the only one noticed the campfire was like a fake flame decoration and the default lighting was very dim, white and felt unrealistic. The goal is to have less contrast in mid and high tones.Ī filter for very bright monitors. This mod will override lightings for campfire objects. This filter works with the Reinhard tone mapping. CSP’s emissive and bounced lights are dynamically optimized for day and night light.The filter also adapts the color balance for different light situations.Ī clone of _Sol_Extra. The filter tries to have an optimal exposure for all situations. This filter has a static exposure, which is adapted for daytimes. ![]()
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